Animal life is abundant in every environment, whether urban
or undeveloped; jungle or desert; on land, sea, and even in
the sky. Creatures come in all different shapes and sizes
some more different than others and have special
characteristics or qualities that make them unique.
While "regular" animals like horses and camels
are common anywhere, certain unique creatures belong only
to the TaleSpin world.
Like characters, creatures have basic attributes like Dexterity,
Perception, and Strength. Unlike characters,
they have no special traits, knowledge, or mechanical/ technical
skills.
A creature may not be able to parry attacks, but its dexterity
and strength are used in conjunction when attacking (in
place of "brawling"), and when it tries to perform
some physical feat that it could fail, such as jumping or
climbing.
A creature’s strength is also used to resist damage to
itself. The strength code can be used as the creature’s
damage code when it attacks, but usually the creature will
have a special weapon or method of attack that will require
a specific damage code.
A creature’s ability to notice something depends on its
Perception code. The higher the code, the more intelligent
the creature is.
Creatures which can be used as mounts have orneriness
codes which determine how difficult it is to ride them.
Characters’ skill in riding these creatures depends on their
"beast riding" skill rating.